
Should your Mech be low on fuel, a beeping sound will instantly play to remind you to refuel. This color of this bar changes depending on current fuel type.


Your velocity at impact is the key factor in deciding the total effect. The higher your mass, the more effect your mass will have on tiles.


Modified Mass = Base Mass * Body Protection rating / Body Energy The base calculation for mass is: Base Mass = Arm + Arm + Legs + Body + Boosters Mass can influence a great number of things. If you decide to do the latter option, try to keep the fighting localized to a small area - if you're on a quest for a nearby villager and they see you fighting a guard, you will automatically fail the quest.Mech mass is determined by the mass of each part (arms, head, legs, boosters, body) of the vehicle. You can either run away and come back a few minutes later (sometimes the guards seem to forget you), or you can kill the guards. Other nearby NPCs will also run from you. If you take too many items within a short period of time, any nearby guards in the village will come to attack you. As far as I can tell, destroying buildings is not considered hostile (unless you also displace furniture at the same time, for example by breaking a block under a bed). Additionally, destroying capsule-type items, such as pots and vases, will also count as stealing, so be careful where you swing your weapons. Taking items from containers of any kind (chests, cabinets, boxes, bookshelves, etc.) is perfectly "legal" and does not aggro any NPCs.ĭestroying furniture (beds, lights, etc.) will count as stealing.
